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Director Stage

The “Director Stage” node opens a 3D stage. Place cameras and virtual characters in it, adjust the framing, then take a screenshot to save the shot as an image you can use as a reference for later generations.

What the 3D stage is for

When you need precise, repeatable framing, set up the camera and subjects in 3D first, then capture that composition as a reference image for generation.

Add a “Director Stage” node (marked “New”) from the menu to place cameras on a 3D stage
Add a “Director Stage” node (marked “New”) from the menu to place cameras on a 3D stage

Basics

  • Drag objects in the scene to move them;
  • Press X to turn grid snapping on or off;
  • T (top view), Y (front view) and Q (reset) switch quickly between preset views;
  • Group / ungroup: ⌘/Ctrl + G and ⌘/Ctrl + Shift + D, for managing several objects in the scene;
  • Delete the selected object: Delete or Backspace; undo: ⌘/Ctrl + Z.
  • The toolbar can also add characters (several body types and poses), a crowd array and geometry, import a local glb model, add cameras, change the aspect ratio, and set a panorama background; “AI panorama” is paid.

AI staging import and screenshots

  • “AI staging import” (paid) generates a staging layout from a reference image and adds it to the current scene or replaces the existing one;
  • “Screenshot” saves the current view into this camera's “Camera shots” list; taking a screenshot from the free view also creates a new camera automatically;
  • A screenshot appears on the canvas as an image node only after you select it and click “Send to canvas”. It's connected to the Director Stage node so you can trace where it came from;
  • What's on the stage is saved into the node's settings automatically; there's nothing to save by hand.
Director Stage is for precise, repeatable framing · T/Y/Q switch views, X toggles grid snapping · Screenshots go to the camera first and become image nodes only after “Send to canvas”

· Maintained by the Sumi Studio team · Written for the live product UI